Friday, November 20, 2015

SMG Wargaming Episode 29 - Tau Tactics, Upcoming Warzone Atlanta, current projects



This is a Gulf Coast Wargaming Alliance Podcast -

http://gulfcoastwargamers.com/

https://www.facebook.com/groups/gulfcoastwargaming/


In this podcast we are talking about the upcoming Warzone Atlanata event, the new Tau tactics, and the new projects we are working on

Manta Updates - https://www.facebook.com/pages/The-19th-Legion/


Thanks to our sponsors maCnarB Gaming - http://www.macnarbgaming.com/

Impudent Mortal - https://impudentmortal.com/

Models and Minis - http://www.modelsandminis.com/



SMG Wargaming Episode 28 - Tau Rumors, Redstone Rumble Follow up, & Warzone Atlanta Interview.



This is a Gulf Coast Wargaming Alliance Podcast -

http://gulfcoastwargamers.com/

https://www.facebook.com/groups/gulfcoastwargaming/


In this episode we talked about SMG Wargaming Episode 28 - Tau Rumors, Redstone Rumble Follow up, & Warzone Atlanta Interview. In this episode we had Justin from the Southern State of 40k podcast come and hang with us on Skype. We did a follow up review of Redstone Rumble We had John from Warzone Atlanta come on the show and tell us about his up coming event The SMG Podcast team did a review about the new Tau Rumors.

Manta Updates - https://www.facebook.com/pages/The-19th-Legion/


Thanks to our sponsors maCnarB Gaming - http://www.macnarbgaming.com/

Impudent Mortal - https://impudentmortal.com/

Models and Minis - http://www.modelsandminis.com/

SMG Wargaming Episode 27 - Tau Rumors, NOVA, competitive players, upcoming book reviews






This is a Gulf Coast Wargaming Alliance Podcast -

http://gulfcoastwargamers.com/

https://www.facebook.com/groups/gulfcoastwargaming/


In this episode we will be talking about Tau Rumors, NOVA, competitive players, upcoming book reviews

Manta Updates - https://www.facebook.com/pages/The-19th-Legion/


Thanks to our sponsors maCnarB Gaming - http://www.macnarbgaming.com/

Impudent Mortal - https://impudentmortal.com/

Models and Minis - http://www.modelsandminis.com/




Thursday, September 3, 2015

SMG Wargaming Episode 26 - Lots of hobby days and new board games



This is a Gulf Coast Wargaming Alliance Podcast -

http://gulfcoastwargamers.com/

https://www.facebook.com/groups/gulfcoastwargaming/


In this episode we talked about alot of hobby progress, the new Alien Vs Predator board game, tournaments played and upcoming events.

Manta Updates - https://www.facebook.com/pages/The-19th-Legion/


Thanks to our sponsors maCnarB Gaming - http://www.macnarbgaming.com/

Impudent Mortal - https://impudentmortal.com/

Models and Minis - http://www.modelsandminis.com/


Saturday, August 15, 2015

Thursday, August 6, 2015

40K Hobby: Building a Tau Manta from Forge World - PART II


From Aardvark85:

Here is the second video in our series. In this video we build the cargo bay drawer which holds four Hammerheads or Devilfish! Please subscribe, click like if you do or leave a comment! See ya again in two weeks!

From SMG:

Please don't forget to make our SMG Wargaming blog one of your blog favorites, the blog has a bright new look and we are going to be putting out more and fresher content like the video you see above. We love this hobby and we hope to give something back to the community through our various efforts like what you see here.

Also, please check out the SMG podcast page and be sure to take a look at our video battle reports,
just click the provided links or click on the picture links to the right on our blog sidebar.

Thanks and Happy Wargaming!



Saturday, July 18, 2015

Building a Tau Manta From Forge World - Build Video from AArdvark85


Hey guy! AArdvark085 here! We finally get started on our Tau Manta project! In this video we discuss inventorying your parts and prepping them for assembly! This video runs about 25 minutes long however the follow-up videos will run approximately 15 minutes each. This is the first in the series so check out the video and subscribe to my channel! Make sure to click like and leave comments!

Tuesday, June 23, 2015

SMG Wargaming Episode 22 - Wargames Con Interviews and Space Marines Review

This is a Gulf Coast Wargaming Alliance Podcast -


https://www.facebook.com/groups/gulfcoastwargaming/ 

In this episode we had Dan from the Wargames Con Narrative team on to talk about what all they have been working on for this years event. We also talked about all the cool new stuff in the Space Marine Codex

Thanks to our sponsors maCnarB Gaming -

http://www.macnarbgaming.com/ 

https://impudentmortal.com/

http://www.modelsandminis.com/


Sunday, June 14, 2015

SMG Wargaming - Space Marines - Warhammer 40k - Complete Video Review 7th edition

7th Edition Codex Video Review - Space Marines - Warhammer 40k - SMG Wargaming 

 In this Video Hinkel from SMG Wargaming and Carl from The 19th Legion did a comparison on the 7th and 6th edition Space Marine Codex to see what all got improved on.






Space Marines new model box opening- 7th edition - Warhammer 40k - SMG Wargaming 
  In this Video Hinkel from SMG Wargaming and Carl from The 19th Legion did a box opening on all the new goodies for the Space Marines in the 2015 release.




New Space Marine Librarian in Terminator Armor
 This multi-part, nine-component plastic kit contains everything you need to build on Space Marine Librarian in Terminator armour. It features a Force Staff and a Storm Bolter, which can be replaced with a spellcasting hand, as well as the usual books, banners and cloak accessories you would expect from this renowned psyker.


New Web Only Formation: Skyhammer Annihilation Force - The Skyhammer Annihilation Force does not merely attack. The Skyhammer Annihilation Force destroys.


This bundle gives you everything you need to field the web-exclusive Space Marines Skyhammer Annihilation Force formation.

Two Drop Pods

Two sets of Devastator Squads

Four sets of Assault Squads

A Tactical Squad

An exclusive rule sheet

Allowing you to build two ten-man Assault Squads and two ten-man Devastator squads – and an exclusive rule sheet detailing the insane firepower and incredible brutality this formation will bring.

via Games Workshop 6-13-2015, made readable by Elite 40,000

Skyhammer Annihilation Force Rules:

Shock Deployment – All units in a Skyhammer Annihilation Force start the game in Deep Strike Reserve. Instead of using the normal deployment and reserve rules for these units, you can, during deployment, choose whether this Formation will arrive during your first or second turn. The entire Skyhammer Annihilation Force automatically arrives on the turn you choose—no Reserve Rolls are required. Ignore this Formation’s Drop Pods for the purposes of the Drop Pod Assault special rule.

First the Fire, then the Blade – On the turn they arrive from Deep Strike Reserve, the Devastator Squads in a Skyhammer Annihilation Force have the Relentless special rule and the Assault Squads can charge even though they arrived from Reserves that turn.

Suppressing Fusillade – A unit targeted by a Skyhammer Annihilation Force’s Devastator Squad in the Shooting phase must take a Morale test at the end of the phase on 3D6, regardless of how many casualties were inflicted. If the test is failed, the enemy unit does not Fall Back, but must immediately Go to Ground. If the test is passed, the enemy unit is unable to fire Overwatch for the rest of the turn.

Leave No Survivors – Assault Squads in a Skyhammer Annihilation Force can use their Jump Packs in both the Movement phase and the Assault phase. If an Assault Squad from a Skyhammer Annihilation Force charges a unit that has Gone to Ground as a result of the Suppressing Fusillade special rule, that Assault Squad can reroll failed To Hit and To Wound rolls in the ensuring Assault phase.

Centurion Seigebreaker Cohort 


Formed from veteran Assault Centurion warsuit pilots and featuring the overwhelming, shockingly brutal Ironclad Dreadnoughts, countless entrenched enemies have fallen to the Centurion Siegebreaker Cohort. This is a sheer, unstoppable wall of metal and fury, designed to drill into and overwhelm even the thickest, most durable defences.

Thursday, June 11, 2015

SMG Wargaming Episode 21 - Mobi Con Interviews, Wargames Con Prep, Admech Review

This is a Gulf Coast Wargaming Alliance Podcast - 
http://gulfcoastwargamers.com/
https://www.facebook.com/groups/gulfcoastwargaming/ 

In this episode we had the winner of Mobi Con 2015 Shawn Lowery as a special guest.

We talked about the Admech Codex and tactics Mobi Con 2015 review And the Wargames Con 2015 Prep 

Thanks to our sponsors 
maCnarB Gaming - http://www.macnarbgaming.com/ 
Impudent Mortal - https://impudentmortal.com/ 
Models and Minis - http://www.modelsandminis.com/

Wednesday, May 27, 2015

40K SMG Wargaming Article: Roll for Knight Fighting




Dat Guy here to talk about the infamous Imperial Knights and their new codex. 

Having only been around for a year or so, this release marks the fastest codex update for any 40k army thus far. Originally a codex of 2 units, Imperial Knights have quintupled their number since first stomping onto battlefields: 5 'standard' Knights and 5 from Forge World. For this article, I will be focusing on the Knights from the new codex, but don't forget that the FW Knights are legal for play within several of the new detachments and formations (save for the 30k Questoris Knight Styrix).

The new Imperial Knight Warden kit can make any of the following: Errant, Paladin, Warden, Gallant, or Crusader. And while the 'old' Knight kit will still be available, the negligible increase in price is well worth the additional weapons / details sprue. 

Now, onto the codex!

Coming back for round 2 unchanged are the Knight Errant and Paladin, but new to the game are Gallant, the Warden, and Crusader. Each fills a general niche, but with the addition of carapace mounted weapons, weapon options, heirlooms, and the benefits of the several detachments and formations, any given Knight can be kitted to fill most any role.

The Gallant comes equipped with a Reaper Chainsword, a Thunderstrike Gauntlet, and a heavy stubber; but it is a full 50 points cheaper than a Paladin or Warden. This gap in points will be a key to introducing new Knights, additional weapons, or heirlooms into Knight lists.

The Warden bears the new Avenger Gattling Cannon with in-built heavy flamer, a Reaper Chainsword, and heavy stubber. Geared for short-mid ranged combat, the Warden can threaten any target with a high volume of medium Str rending shots.

The Crusader is the most expensive Knight to date and comes with both a Avenger Gattling Cannon, a Thermal Cannon, and heavy stubber. Additionally, the Thermal Cannon may be swapped out for a Rapid-fire Battle Cannon and heavy stubber. The second Knight to lack a Str D melee weapon (after the FW Castigator), it can engage the largest number of enemy units at multiple ranges. 

Any Knight may replace its heavy stubber with a meltagun for a negligible cost; and for the price of aeltabomb, those with a reaper chainsword (save for the Gallant) may switch to the new Thunderstrike Gauntlet. Though the gauntlet drops the Knight to Int 1, should the Knight destroy a vehicle or monstrous creature in melee it may throw the victim up to 12" as a large blast with a Str equal to the MC's toughness or half of the vehicle's front armor rounded up. Generally speaking, you'll be throwing Str 5 - 7. As an additional, out of phase, shooting attack, it's not too bad of a deal.

New options for any Knight are carapace weapons: the Twin Icarus Autocannon, the Ironstorm Missile Pod, and the Stormspear Missile Pod. Any 1 can be added for a moderate cost and each adds a different element to the Knight's capabilities. 

Most appealing to me is the Twin Icarus Autocannon as it perfectly meets a glaring weakness that Knights previously had: flyers and flying monstrous creatures. Half of a quad-gun for a bit more than half its price.

The Ironstorm Missile pod offers something new to Knights: anti-infantry barrage. Matching the range of the Rapid-fire Battle Cannon, this weapon is ideal for clearing objectives of light to medium infantry without having to sacrifice the Knight's positioning or distract a primary weapon from a more suitable target. 

The Stormspear Missile Pod fires 3 battle cannon Str / Ap shots to supplement anti-Meq and anti-vehicle firepower at medium ranges.  A solid choice for Gallants and other Knights who deal with multiple vehicles often.

Next come the heirlooms; relics that are only allowed to high ranking Knights within specific detachments or formations. These range from adding USRs (Rampage, It Will Not Die), to enhancing melee weapons, to a leadership boosting banner. My personal favorite is Sanctuary; an Ion Shield that grants a weak Invulnerable save on all facings not covered by the normal Ion Shield's save. 

Lastly, I'll cover the new detachments and formations. Previously, a battleforged Knight army was built from any number of Knight Detachments, each consisting of 1-3 Knights. Now, there are the Household and Oathsworn Detachments. The Household Detachment is built from 3-5 Knights and gives several benefits, including Objective Secured on each Knight. The Oathsworn Detachment is built from 1-3 Knights but cannot be your primary detachment; thus the only means of including 1 or 2 Knights in an army.

The formations included are: The Exalted Court, a 5 Knight group where each is made a character, receives a WS/BS boost, may take Heirlooms, and your Warlord is greatly upgraded; the Baronial Court, a 3-5 Knight group offering improved Ion Shields if within 6" of another Knight from the group, Counter Attack AND Overwatch, and some decent boosts to your Warlord; the Tripartite Lance, requiring 1 of each of the new Knights, grouping them into a unit, and granting benefits to the lance based on which Knights are still alive in the unit; the Gallant Lance, a trio of Gallants that gain Rage, Crusader, and re-rolls on charge distances; and finally the Skyreaper Lance, made from any 3 Knights (that must have the Twin Icarus Autocannon upgrade), which grants Tank Hunter and Shred when targeting flyers or flying monstrous creatures.

As a Knight player, I'm very excited to try out combinations of the new Knights and their options.  My initial list is built around the Exalted Court formation using a Lancer, Errant, and 3 Gallants.  With luck, a WS / BS 6 Lancer with Rampage and rerolls to hit in challenges should offer a nice surprise to opponents.  

-Dat Guy

Friday, May 22, 2015

SMG/GCWA Podcast Episode 20 - Skitarii & Ad Mech and Competitive play



SMG/GCWA Podcast Episode 20 - Skitarii & Ad Mech and Competitive play

In this episode we talked about the new Admech stuff and rumors How competitive play changed us
Ryan's Space Wolves list
Johnny's Death Cult Assassin list
Trip to Mobi Con
Trip to Wargames Con
Trip to ATC
We are still working on our sound everyone, we event just bout a new mic and amplifiers to reduce some background noises. so stay tuned for better sound.

http://southmississippigamers.podomatic.com/entry/2015-05-22T07_12_10-07_00




Sunday, May 17, 2015

Warhammer 40k Video Battle Report - Orks and more Orks VS. Grey Knights and Salamanders



We had a great welcome back battle report for one of our battle brothers who just got back from a deployment.

 Orks and more Orks VS Grey Knights and Salamanders.

 

Tuesday, May 5, 2015

SMG/GCWA Podcast Episode 19 - Wargames Con with Reese - all codex releases in the past month





In this episode we had a special guest come in from Frontline Gaming - Reece Robbins

We talked about Wargames Con 2015 with Reese and the current upcoming changes to the ITC format.

Here is were you can get more info on Wargames Con 2015 - https://www.frontlinegaming.org/community/wargamescon/

Don't forget to get you Mobi Con tickets for this ITC event.
Here is some of the info for Mobi Con:

Hotel Info - http://www.mobicon.org/HotelInformation.html

Warhorn Events - https://www.warhorn.net/events/mobicon-2015

South Alabama Wargamers - http://sawg.net/

Mobi Con - http://www.mobicon.org/

Also in this episode we talked about our events at Gamers Paradise, Jaks, and maCnarB Gaming.

We did a codex review of Skitarii, Eldar, Imperial Knights, and Assassins. 

Like us on our Facebook Page - https://www.facebook.com/SouthMississippiGamers

Saturday, May 2, 2015

SMG Wargaming - Warhammer 40k Video Battle Report - Khorne Daemonkin VS Orks - 2000 points







ORKS VS. KHORNE

In this battle report Da Hinkel and Anthony Ryan (Uktena) played their armies at Carl's Cave to test out the new Khorne Daemonkin army. The battle was fought with Maelstrom mission #1 using the faction Warhammer 40,000 Data cards: for Khorne and Orks. It was a tremendous battle with bucket loads of bloody hand to hand combat!

THE BELLIGERENTS

Da Hinkel's ORKS - 2000 points

CAD
Warboss (Warlord) - mega armor, power klaw

Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk
Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk
Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk
Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk
Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk
Choppa Boyz x12 - Nob w/ power klaw -------> Ork Trukk

Warbuggy x4 - twin-linked rocket launcha
Warbuggy x4 - twin-linked rocket launcha
Warbuggy x4 - twin-linked rocket launcha

BULLYBOYZ FORMATION
Mega-Nobz x5  -----> Ork Trukk
Mega-Nobz x5  -----> Ork Trukk
Mega-Nobz x5  -----> Ork Trukk

Orkaissar (cheerleader mascot)

Anthony's KHORNE DAEMONKIN - 2000 points

CAD #1
Chaos Lord of Khorne 
-juggernaut, sigil of corruption, power fist, lightning claw, Blood-Forged Armor (relic)

Khorne Berzerkers x8 - powersword (champion) ----> Chaos Rhino
Chaos Space Marines x8 - melta-gun, lightning claw (champion) ----> Chaos Rhino

Flesh Hounds x10
Flesh Hounds x9

Maulerfiend
Maulerfiend
Maulerfiend - tendrils

CAD #2
Chaos Lord of Khorne 
-juggernaut, sigil of corruption, power fist, Axe of Ruin (relic)

Bloodletters x8 - blood reaper
Chaos Cultists x8

Chaos Spawn x3
Chaos Spawn x3
Chaos Spawn x3


 

Special thanks to our sponsors:

maCnarB Gaming - http://www.macnarbgaming.com/ 
Impudent Mortal - https://impudentmortal.com/
Models and Minis - http://www.modelsandminis.com/
Secret Weapon Miniatures - http://www.secretweaponminiatures.com/



Thursday, March 26, 2015

Podcast - SMG - Episode -18 - Mobi Con, Club Alliances, and Scott....."that guy" lol



Podcast Episode 18

In this episode we had a special guest come in from South Alabama Wargamers.

Johnny Smiley had the full low down on the table top events for Mobi Con this year and boy does it look like it is gonna be a blast.

Here is some of the info for Mobi Con:

Hotel Info - http://www.mobicon.org/HotelInformation.html

Warhorn Events - https://www.warhorn.net/events/mobicon-2015

South Alabama Wargamers - http://sawg.net/

Mobi Con - http://www.mobicon.org/

****We have a ticket that we will be giving away for Mobi Con****

Rules -  make a comment about us on our Podcast Itunes Page - https://itunes.apple.com/us/podcast/smg-wargaming/id687183905?mt=2

Like us on our Facebook Page - https://www.facebook.com/SouthMississippiGamers

And then after both of these are done, leave a message saying that you want to be put in the drawing for a Free Mobi Con ticket on of facebook page.

Doing this will put you in the drawing that will will have on April 25th.

We also talked about the tournaments and games played, the 2v2 at Gamers N Geeks, The Apoc Game at TBS Comics, and the tournaments at Jaks in Biloxi

And for your comical fun, we have named Scott...."that guy" now....




Friday, February 20, 2015

The 19th Legion's AArdvark085 - And We're Back - Future Plans, State of my Hobby Progress!






Hey guys! The 19th Legion is back! I will start releasing videos every two weeks covering everything 40k plus other games systems! In this video we discuss the state of the Hobby with 7th ed, future model projects and where I am going with the channel. So check it out! Subscribe, Like and Comment! Also check out my Facebook page and the South MS Gamers!




Monday, February 16, 2015

DA HINKEL'S HUT: Episode 3 - Making a Kromlech Orc War Chief - A SMG Wargaming Series - Warhammer 40k


In this episode I magnetized and painted the new Kromlech Orc War Chief. 


This will be used as my Ork Mega Armored Warboss. 

It looks amazing and Kromlech does a great job making their models.

Sunday, February 8, 2015

Da Hinkel's Hut - an SMG article: Ork Deffkopta to Warbuggy Conversion


Here is an idea that I found about how to make Warbuggies out of my Deffkoptas.

I got this idea from Bad Monkey Gaming

http://www.baddonkeygaming.com/2011/01/deffkopta-to-buggy.html

Lego Parts Required:
  • Plate, Modified 1 x 2 with Handle on Side - Type 1 (free ends) (Part #: 2540) x1 
  • Plate, Modified 2 x 2 with Wheels Holder (Part #: 4600) x2 
  • Tile, Modified 1 x 2 Grille without Bottom Groove / Lip (Part#: 2412a) x1  
  • Wheel 11.5mm D. x 12mm, hole notched for wheels holder pin, with Black Tire Offset Tread Small Wide (6014b / 6015) (Part #: 6014bc01) x4  
Lego Parts Optional (helpful for keeping tires square and in alignment):
  • Plate 2 x 12 (Part #: 2445) x1 
  • Brick 2 x 2 (Part #: 3003) x2 
Please post if you have any questions but the pictures and description should help.

Once you cut the deffkoptas up, use the alignment legos.
  • Plate 2 x 12 (Part #: 2445) x1 
  • Brick 2 x 2 (Part #: 3003) x2 
Use a little green stuff  and super glue to help align the legos on the bottom to set the: 
  • Plate, Modified 2 x 2 with Wheels Holder (Part #: 4600) x2 
Let the green stuff set for 24 hours.

Then I used the paint that I normal use for my Ork army, Army Painter plate metal, and paint over the entire model.

Then paint the ork flesh areas white first and then Army Painter daemonic yellow.

Add colors were you want.

Last, but not least, make sure you put the wheels on to make them easier to paint.

I hope you enjoy this, I have got several complements about this at tournaments.

Have fun and keep the WAAAGH!!!!!!!!!!!! growing.

Da Hinkel